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{"ast":null,"code":"/*\n* Licensed to the Apache Software Foundation (ASF) under one\n* or more contributor license agreements. See the NOTICE file\n* distributed with this work for additional information\n* regarding copyright ownership. The ASF licenses this file\n* to you under the Apache License, Version 2.0 (the\n* \"License\"); you may not use this file except in compliance\n* with the License. You may obtain a copy of the License at\n*\n* http://www.apache.org/licenses/LICENSE-2.0\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the License is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n* KIND, either express or implied. See the License for the\n* specific language governing permissions and limitations\n* under the License.\n*/\n\n/**\n * AUTO-GENERATED FILE. DO NOT MODIFY.\n */\n\n/*\n* Licensed to the Apache Software Foundation (ASF) under one\n* or more contributor license agreements. See the NOTICE file\n* distributed with this work for additional information\n* regarding copyright ownership. The ASF licenses this file\n* to you under the Apache License, Version 2.0 (the\n* \"License\"); you may not use this file except in compliance\n* with the License. You may obtain a copy of the License at\n*\n* http://www.apache.org/licenses/LICENSE-2.0\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the License is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n* KIND, either express or implied. See the License for the\n* specific language governing permissions and limitations\n* under the License.\n*/\nimport { getPrecision, round, nice, quantityExponent } from '../util/number.js';\nexport function isValueNice(val) {\n var exp10 = Math.pow(10, quantityExponent(Math.abs(val)));\n var f = Math.abs(val / exp10);\n return f === 0 || f === 1 || f === 2 || f === 3 || f === 5;\n}\nexport function isIntervalOrLogScale(scale) {\n return scale.type === 'interval' || scale.type === 'log';\n}\n/**\n * @param extent Both extent[0] and extent[1] should be valid number.\n * Should be extent[0] < extent[1].\n * @param splitNumber splitNumber should be >= 1.\n */\n\nexport function intervalScaleNiceTicks(extent, splitNumber, minInterval, maxInterval) {\n var result = {};\n var span = extent[1] - extent[0];\n var interval = result.interval = nice(span / splitNumber, true);\n\n if (minInterval != null && interval < minInterval) {\n interval = result.interval = minInterval;\n }\n\n if (maxInterval != null && interval > maxInterval) {\n interval = result.interval = maxInterval;\n } // Tow more digital for tick.\n\n\n var precision = result.intervalPrecision = getIntervalPrecision(interval); // Niced extent inside original extent\n\n var niceTickExtent = result.niceTickExtent = [round(Math.ceil(extent[0] / interval) * interval, precision), round(Math.floor(extent[1] / interval) * interval, precision)];\n fixExtent(niceTickExtent, extent);\n return result;\n}\nexport function increaseInterval(interval) {\n var exp10 = Math.pow(10, quantityExponent(interval)); // Increase interval\n\n var f = interval / exp10;\n\n if (!f) {\n f = 1;\n } else if (f === 2) {\n f = 3;\n } else if (f === 3) {\n f = 5;\n } else {\n // f is 1 or 5\n f *= 2;\n }\n\n return round(f * exp10);\n}\n/**\n * @return interval precision\n */\n\nexport function getIntervalPrecision(interval) {\n // Tow more digital for tick.\n return getPrecision(interval) + 2;\n}\n\nfunction clamp(niceTickExtent, idx, extent) {\n niceTickExtent[idx] = Math.max(Math.min(niceTickExtent[idx], extent[1]), extent[0]);\n} // In some cases (e.g., splitNumber is 1), niceTickExtent may be out of extent.\n\n\nexport function fixExtent(niceTickExtent, extent) {\n !isFinite(niceTickExtent[0]) && (niceTickExtent[0] = extent[0]);\n !isFinite(niceTickExtent[1]) && (niceTickExtent[1] = extent[1]);\n clamp(niceTickExtent, 0, extent);\n clamp(niceTickExtent, 1, extent);\n\n i