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{"ast":null,"code":"import \"core-js/modules/es.error.cause.js\";\n\n/*\n* Licensed to the Apache Software Foundation (ASF) under one\n* or more contributor license agreements. See the NOTICE file\n* distributed with this work for additional information\n* regarding copyright ownership. The ASF licenses this file\n* to you under the Apache License, Version 2.0 (the\n* \"License\"); you may not use this file except in compliance\n* with the License. You may obtain a copy of the License at\n*\n* http://www.apache.org/licenses/LICENSE-2.0\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the License is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n* KIND, either express or implied. See the License for the\n* specific language governing permissions and limitations\n* under the License.\n*/\n\n/**\n * AUTO-GENERATED FILE. DO NOT MODIFY.\n */\n\n/*\n* Licensed to the Apache Software Foundation (ASF) under one\n* or more contributor license agreements. See the NOTICE file\n* distributed with this work for additional information\n* regarding copyright ownership. The ASF licenses this file\n* to you under the Apache License, Version 2.0 (the\n* \"License\"); you may not use this file except in compliance\n* with the License. You may obtain a copy of the License at\n*\n* http://www.apache.org/licenses/LICENSE-2.0\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the License is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n* KIND, either express or implied. See the License for the\n* specific language governing permissions and limitations\n* under the License.\n*/\nimport { __extends } from \"tslib\";\nimport * as axisPointerModelHelper from '../axisPointer/modelHelper.js';\nimport ComponentView from '../../view/Component.js';\nvar axisPointerClazz = {};\n/**\n * Base class of AxisView.\n */\n\nvar AxisView =\n/** @class */\nfunction (_super) {\n __extends(AxisView, _super);\n\n function AxisView() {\n var _this = _super !== null && _super.apply(this, arguments) || this;\n\n _this.type = AxisView.type;\n return _this;\n }\n /**\n * @override\n */\n\n\n AxisView.prototype.render = function (axisModel, ecModel, api, payload) {\n // FIXME\n // This process should proformed after coordinate systems updated\n // (axis scale updated), and should be performed each time update.\n // So put it here temporarily, although it is not appropriate to\n // put a model-writing procedure in `view`.\n this.axisPointerClass && axisPointerModelHelper.fixValue(axisModel);\n\n _super.prototype.render.apply(this, arguments);\n\n this._doUpdateAxisPointerClass(axisModel, api, true);\n };\n /**\n * Action handler.\n */\n\n\n AxisView.prototype.updateAxisPointer = function (axisModel, ecModel, api, payload) {\n this._doUpdateAxisPointerClass(axisModel, api, false);\n };\n /**\n * @override\n */\n\n\n AxisView.prototype.remove = function (ecModel, api) {\n var axisPointer = this._axisPointer;\n axisPointer && axisPointer.remove(api);\n };\n /**\n * @override\n */\n\n\n AxisView.prototype.dispose = function (ecModel, api) {\n this._disposeAxisPointer(api);\n\n _super.prototype.dispose.apply(this, arguments);\n };\n\n AxisView.prototype._doUpdateAxisPointerClass = function (axisModel, api, forceRender) {\n var Clazz = AxisView.getAxisPointerClass(this.axisPointerClass);\n\n if (!Clazz) {\n return;\n }\n\n var axisPointerModel = axisPointerModelHelper.getAxisPointerModel(axisModel);\n axisPointerModel ? (this._axisPointer || (this._axisPointer = new Clazz())).render(axisModel, axisPointerModel, api, forceRender) : this._disposeAxisPointer(api);\n };\n\n AxisView.prototype._disposeAxisPointer = function (api) {\n this._axisPointer && this._axisPointer.dispose(api);\n this._axisPointer = null;\n };\n\n AxisView.registerAxisPointerClass = function (type, clazz) {\n if (process.env.NODE_EN
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