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{"ast":null,"code":"/*\n* Licensed to the Apache Software Foundation (ASF) under one\n* or more contributor license agreements. See the NOTICE file\n* distributed with this work for additional information\n* regarding copyright ownership. The ASF licenses this file\n* to you under the Apache License, Version 2.0 (the\n* \"License\"); you may not use this file except in compliance\n* with the License. You may obtain a copy of the License at\n*\n* http://www.apache.org/licenses/LICENSE-2.0\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the License is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n* KIND, either express or implied. See the License for the\n* specific language governing permissions and limitations\n* under the License.\n*/\n\n/**\n * AUTO-GENERATED FILE. DO NOT MODIFY.\n */\n\n/*\n* Licensed to the Apache Software Foundation (ASF) under one\n* or more contributor license agreements. See the NOTICE file\n* distributed with this work for additional information\n* regarding copyright ownership. The ASF licenses this file\n* to you under the Apache License, Version 2.0 (the\n* \"License\"); you may not use this file except in compliance\n* with the License. You may obtain a copy of the License at\n*\n* http://www.apache.org/licenses/LICENSE-2.0\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the License is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n* KIND, either express or implied. See the License for the\n* specific language governing permissions and limitations\n* under the License.\n*/\nimport { __extends } from \"tslib\";\nimport SymbolDraw from '../helper/SymbolDraw.js';\nimport LargeSymbolDraw from '../helper/LargeSymbolDraw.js';\nimport pointsLayout from '../../layout/points.js';\nimport ChartView from '../../view/Chart.js';\n\nvar ScatterView =\n/** @class */\nfunction (_super) {\n __extends(ScatterView, _super);\n\n function ScatterView() {\n var _this = _super !== null && _super.apply(this, arguments) || this;\n\n _this.type = ScatterView.type;\n return _this;\n }\n\n ScatterView.prototype.render = function (seriesModel, ecModel, api) {\n var data = seriesModel.getData();\n\n var symbolDraw = this._updateSymbolDraw(data, seriesModel);\n\n symbolDraw.updateData(data, {\n // TODO\n // If this parameter should be a shape or a bounding volume\n // shape will be more general.\n // But bounding volume like bounding rect will be much faster in the contain calculation\n clipShape: this._getClipShape(seriesModel)\n });\n this._finished = true;\n };\n\n ScatterView.prototype.incrementalPrepareRender = function (seriesModel, ecModel, api) {\n var data = seriesModel.getData();\n\n var symbolDraw = this._updateSymbolDraw(data, seriesModel);\n\n symbolDraw.incrementalPrepareUpdate(data);\n this._finished = false;\n };\n\n ScatterView.prototype.incrementalRender = function (taskParams, seriesModel, ecModel) {\n this._symbolDraw.incrementalUpdate(taskParams, seriesModel.getData(), {\n clipShape: this._getClipShape(seriesModel)\n });\n\n this._finished = taskParams.end === seriesModel.getData().count();\n };\n\n ScatterView.prototype.updateTransform = function (seriesModel, ecModel, api) {\n var data = seriesModel.getData(); // Must mark group dirty and make sure the incremental layer will be cleared\n // PENDING\n\n this.group.dirty();\n\n if (!this._finished || data.count() > 1e4) {\n return {\n update: true\n };\n } else {\n var res = pointsLayout('').reset(seriesModel, ecModel, api);\n\n if (res.progress) {\n res.progress({\n start: 0,\n end: data.count(),\n count: data.count()\n }, data);\n }\n\n this._symbolDraw.updateLayout(data);\n }\n };\n\n ScatterView.prototype.eachRendered = function (cb) {\n this._symbolDraw && this._symbolDraw.eachRendered(cb);\n }